Apr 8, 2018 - NET post to include an API I hit a snag with Visual Studio Code. I have used multiple projects with Visual Studio Code before, but never two. Allow me to open multiple copies of the app. I need to have more than one copy of Visual Studio open at once. That was only a half measure anyway. Being able to open two solutions in two different windows (even having them on two different monitors), is key. Anonymous commented. I was excited Visual Studio came out on a mac.
MS Solution Launcher Launch multiple instances of Visual Studio for Mac and/or Xamarin Studio easily! You can also associate the application with all.sln files on your Mac to have them open in a new instance of Visual Studio for Mac or Xamarin Studio. Download Check out the page to get the latest version!
Associating all.sln files If you associate all.sln files with MS Solution Launcher, any time you double click or otherwise open a.sln file, it will open inside its own instance of Visual Studio for Mac or Xamarin Studio!. Find a.sln file in Finder.
Right click the.sln file and Get Info (or highlight the file and cmd + i. Under the Open With section, click the drop-down list and click Choose.
Navigate to and select MS Solution Launcher. Click Change All Always open with. By default, if you have both Visual Studio for Mac and Xamarin Studio installed, the launcher will ask you which one you'd like to open. If you'd rather have it always open in one by default, you can change this in the Preferences.json file located within the app's resources. Navigate to the MS Solution Launcher.app (in Finder, right click and Show package contents). Open the Preferences.json file located inside the Contents/Resources folder.
Change the value for the key OpenWith to be either Visual Studio or Xamarin Studio. Save the file. But the icon is old! I'm terrible at making icons. If you'd like to help make an icon that is beautiful and more relevant, please do!
Persistent performance and reliability issues in the Visual Studio for Mac IDE will be addressed by replacing most of the editor internals with code from the Visual Studio for Windows IDE. That news comes in a blog today (Oct.
16) announcing Visual Studio for Mac 2019 and a new. Performance and reliability concerns have long been a focal point for the team developing VS for Mac, which the company in 2016 as 'evolving the mobile-centric Xamarin Studio IDE into a true mobile-first, cloud-first development tool for.NET and C#, and bringing the Visual Studio development experience to the Mac.' That mobile-centric Xamarin Studio IDE was based on the open source project. Mono/Xamarin guru Miguel de Icaza described VS for Mac as being built with a series of components on top of MonoDevelop. That approach apparently wasn't enough to satisfy performance and reliability concerns raised by many developers. In announcing Visual Studio for Mac 7.6 in August, program manager Dominic Nahous multiple reliability fixes for issues 'many of you have reported.'
He also listed performance fixes, saying 'One of the top reported bugs in previous releases has been performance issues in the editor.' That bug report was titled '.' Those fixes apparently weren't enough, as today, Unni Ravindranathan, principal program manager, said: 'Improving the typing performance and reliability is our single biggest focus area for Visual Studio 2019 for Mac. We plan to replace most of the internals of the Visual Studio for Mac editor with those from Visual Studio. Combined with the work to improve our integration of various language services, our aspiration is to bring similar levels of editor productivity from Visual Studio to Visual Studio for Mac. Finally, as a result of this work, we will also be able to address a top request from users to add Right-To-Left (RTL) support to our editor.'
Other major themes for Visual Studio for Mac 2019 and the roadmap include:. Support for Team Foundation version control: 'Including support for Team Foundation Server, with both Team Foundation Version Control (TFVC) and Git as the source control mechanisms, has been one of the top requested experiences on the Mac.' . Increased productivity when working with projects: 'The C# editor in Visual Studio for Mac will be built on top of the same Roslyn backend used by Visual Studio on Windows and will see continuous improvements.' .NET Core and ASP.NET Core support: 'In Visual Studio 2019 for Mac, we will add support for.NET Core 3.0 when it becomes available in 2019.
We will add more ASP.NET Core templates and template options to Visual Studio for Mac and improve the Azure publishing options.' . Xamarin support: 'In addition to continuing to make improvements to the Xamarin platform itself, we will focus on improving Android build performance and improving the reliability of deploying iOS and Android apps.' . Unity support: 'Unity now supports a.NET 4.7 and.NET Standard 2.0 profile, and we’re making sure that Visual Studio for Mac works out of the box to support those scenarios.
Unity 2018.3 ships with Roslyn, the same C# compiler that is used with Visual Studio for Mac, and we’re enabling this for your IDE.'